From Identity Visuals comes Animalators: curious conversations from the world of animation. On each episode, animator Zac Dixon sits down with members of the animation community to discuss life, art, business and the creative process.
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Animalators: curious conversations from the world of animation

Aug 24, 2018

Sarah Blank is a freelance animator, compositor, designer and sometimes-writer/director. In the episode, we chatted with her about CG and live action compositing, Travel Oregon and user interfaces in VR.





Travel Oregon:

NYU Tisch:

Nomad Editing:



-Apple screen graphics

-Game of Thrones Season 1

-Compositing (CG and live action)

-Travel Oregon

-The forest for the trees approach

-NYU Tisch

-Nomad Editing

-Editing vs. Compositing

-Editing on Game of Thrones

-Seasons of freelancing

-Husband, Dave Blank

-Coordinating freelance schedules and taking time off

-California Bloodbath

-Giving yourself deadlines on personal projects

-User interfaces in VR

-Commonalities in top-level work across studios

-Pigeon-holing artists

-Improving as a director

-Dream client: Michel Gondry

-Favorite animated film: Who Framed Roger Rabbit

-What do the people you love think you do at work all day?: CG modeling and animating

-Animalator: The Ouroboros

Aug 10, 2018

Lisha Tan is a Creative Director at The Mill in Los Angeles, CA. In the episode, we chatted about The Story of O.J., reading YouTube comments and managing creative limitations as a director.




The Mill:


Resolution Design:

The Pirates of Somalia:



-The Mill LA


-Project processes

-The Story of O.J.

-Jay Z

-Reading YouTube comments when a job goes out

-Giving and receiving notes as creative director

-Communicating vision on a project

-Transition to creative direction

-Coaching character animators

-Personal pitching process

-The Mill’s internal resources

-Pitching vs. pre-production

-Lisha’s process of ideation

-Managing creative limitations as a director

-Lilchotchke Ceramics

-Lisha’s mentors

-Resolution Design

-The Pirates of Somalia

-Developing personal style

-Favorite animated film: Spirited Away

-What do the people you love think you do at work all day?: I don’t they know--messing around with cartoons.

-Animalator: A little hybrid cat-thing because people tell me sometimes I’m like a cat.  


**Note: The Mill worked with JAY-Z, Roc Nation and Director Mark Romanek via Anonymous Content to create the animated music video for ‘The Story of O.J.’


Lisha and The Mill artists realized JAY-Z’s vision using a combination of hand-drawn cel animation, computer graphics, and painted backgrounds, collaborating with Titmouse to animate the original characters.

Jul 27, 2018

Wesley Louis is a Director at The Line Animation out of London, UK. In this episode, we talked about The Line’s team structure, hiring freelancers and Super Turbo Atomic Ninja Rabbit.



The Line:




Gorillaz - Humility:

Jamie Hewlett:

Aya Suzuki:

Super Turbo Atomic Ninja Rabbit:

Electric Theatre Collective:




-The Line

-The Line's team structure

-Founder meetings & complimentary strengths

-Hiring freelancers


-Jamie Hewlett

-Aya Suzuki

-Enforcing cinematic animation perspective

-The Line funding their personal projects

-Super Turbo Atomic Ninja Rabbit

-Celebrating personal projects in a big way

-Setting deadlines for personal projects

-The post-mortem process for commercial work

-Electric Theatre Collective

-The Line’s business structure

-Looking forward

-The Illusionist


-Wesley’s story of process and growth

-Becoming a director

-Dream Client: Nike or Capcom

-Favorite animated film: Kiki's Delivery Service and Akira

-What do the people you love think you do for a living: Draw and make things move.

-Animalator: Rabbit, because of Super Turbo Atomic Ninja Rabbit

Jul 13, 2018

Manddy Wyckens is a director and designer at Studio AKA. In episode 57, we talk with her about giving direction, doing things she loves and finding a voice.






Studio AKA:

99 Percent Lifestyle Interview

Gobelins School:


Cory Loftis:

Revolting Rhymes:



-Studio AKA

-AKA’s pitch process

-Giving direction

-Finding her craft and voice

-Digital classes and animation vlogs

-Gobelins School

-Sociological differences in schooling

-Interning at Disney

-Mentor: Cory Loftis

-American feedback

-Having a voice in client work


-Focus and spontaneous drawing

-Commercial work



-Character design

-Freelance life vs. full-time staff work

-Short films

-Writing a children’s book

-Liking to do a lot of different things


-Exploring professional illustration

-Dream client/project: Google Spotlight Stories

-Favorite animated film: Revolting Rhymes

-What do the people you love think you do at work all day?: Whatever animated film we see. They think I’m always abroad and that I do cartoons.

-Animalator: To Be Determined

Jun 29, 2018

Handel Eugene is a motion designer and instructor for Mograph Mentor and Otis College. In the episode, we talked about his journey to Full Sail University, failure motivating success, and his obsession with documenting life.




Spider-Man: Homecoming:

Perception Black Panther Animatic:

Video Copilot:

We Are Royale:



-Spider-Man: Homecoming


-Client involvement

-Black Panther

-Full Sail University

-After Effects

-Jayson Whitmore/We Are Royale

-Family on art as a career

-Dropping out of college

-Failure motivating success

-Teaching at Mograph Mentor and OTIS

-Learning the tools before you get to school


-Personal development

-“The Gap” Ira Glass

-Having a mentor

-Freelance vs. studio work

-Gathering inspiration and developing ideas

-List obsession

-Documenting his process

-You can’t put a price on fulfillment

-Dream client/project: Using my skills to make an impact for good


-Favorite animated film: The Prince of Egypt

-What do the people you love think you do at work all day? They think I made Black Panther, but for the most part, they get what I do.

-Animalator: Night Owl

May 11, 2018

Joe Russ is a director, illustrator, motion designer and one of the developers of indie game Jenny LeClue. On the episode, we talked about his transition from freelance motion design to game development, impostor syndrome, and the journey of making Jenny LeClue.




Jenny LeClue:

Jenny LeClue Twitter

Ben Tillett:





Anatomy In Motion:

The Fantastic Flying Books of Mr. Morris Lessmore:




-PAX East 2018

-Jenny LeClue - Detectivu

-Core team - Ben Tillett




-Impostor syndrome


-Not just an artist but a professional


-Freelancing 9 months per year

-Personal projects

-Looking back


-From freelance to Jenny LeClue

-Anatomy In Motion

-Ringling College of Art and Design


-The Fantastic Flying Books of Mr. Morris Lessmore


-Jenny LeClue Kickstarter

-Coding & planning

-Pre-release feelings

-Appreciating the journey

-Advice for aspiring game developers

-Gamemaker, Unity, Unreal


-Release plans

-The future of Jenny LeClue

-Dream client: Wes Anderson or David Lynch

-Favorite animated film: Iron Giant or Magnetic Rose

-What do the people you love think you do at work all day?: Make a book

-Animalator: Corgi

Apr 13, 2018

Tuna Bora is an illustrator, production designer, and content creator living in LA. On the episode, we talked about working with Nexus Studios, Hussein Chalayan, and getting out of your head.


Nexus Studios:
Patrick Osborne:
Jonathan Nkondo:
Otis College of Art and Design:
Hussein Chalayan:
Hussein Chalayan Table Dress:
Three Legged Legs:
Wild Wild Country:


-Nexus Studios
-Writing & narrative
-The Artist’s Way
-Seeing yourself outside of what you do
-Successful strategies for collaboration
-Moving from Istanbul, Turkey to Los Angeles, CA
-Otis College of Art and Design
-Hussein Chalayan
-Hussein Chalayan Table Dress
-Three Legged Legs
-Angus Wall/Elastic
-Gameshow winners
-Taking pressure off
-Staying open to the world
-Drawing without expectation
-Cultivating openness
-Wild Wild Country
-Dissociating from emotions and getting out of your head
-Definitions of being an artist
-Personal projects
-Conquering fears
-Rupi Kaur
-Hyperbole and a Half
-Going back to basics
-Originality and style
-Dream Client: Jonathan Nkondo
-Favorite animated film: Evangelion
-What do the people you love think you do for a living: At least some form of animation

Mar 23, 2018

Alex Griendling is the co-owner of Lunar Saloon with his wife Meg. On the episode, we talked about movie posters, creative freedom, and making what you want.



Lunar Saloon:






-Lunar Saloon

-Bouncy Smash

-The gaming industry

-Cold tweeting

-Making what you want



-Astro Alphabet


-Movie posters

-The film industry

-Creative freedom


-Design vs. Being a designer

-Teaching at MCAD

-Client relationships

-Design process

-Starting with sketches

-Not being defensive to feedback



-Starting Lunar Saloon

-The future of Lunar Saloon

-Being proud of your work


-Live streaming

-Dream Client: Valve on branding fake corporations and characters within their games

-Favorite animated film: Akira, Princess and the Frog, Who Framed Roger Rabbit

-What do the people you love think you do for a living: Logos and stuff

-Animalator: Dinosaur

Mar 9, 2018

Andrew Kramer of Video Copilot joined us for episode 52. We talked about rising to expectations, Intercept, Star Trek lens flares, and relying on the talents of a team.




Element 3D:

Action Movie FX:




-Video Copilot

-Deciding what to work on

-Pushing yourself

-After Effects

-Star Trek

-Concept vs. tools used

-Element 3D

-Bad Robot/Super 8

-JJ Abrams

-Rising to expectations

-Outside perspectives

-Star Wars: The Force Awakens

-Relying on the talents of a team


-The After Effects community

-Action Movie FX

-Client work

-Managing time


-Short timelines

-Review sessions

-Skill development


-When to stop tweaking single VFX shots


-Future short films

-Writing for scenes

-Creating tools

-Dream client: Elon Musk

-Favorite animated film: Tangled and How to Train Your Dragon

-What do the people you love think you do at work all day?: My kids just think I work on Star Wars all day

-Animalator: Raven

-Andrews questions for Zac

-Bouncy Smash

-Future of Animalators

Feb 9, 2018

Austin Mann is a travel photographer who is constantly on the move creating content for today’s best brands. He also founded Weld, a co-working space and community for creative pros. On the episode, we talk about fostering creative communities, how to face closed doors in your creative career and how to pitch yourself.






Good To Great:




-Co-working had just begun

-We work better together

-Creating trust


-Asking good questions

-Relying on others

-Define where we are going

-Good To Great

-Blind spots

-Collective imagination

-Pitching ideas

-iPhone 6 Project


-What makes a good looking image

-Injecting time

-Interacting with light

-Dream Client: Audi

-Favorite Animated Film: Toy Story

-What do the people you love think you do for a living: Travel Photography

-Animalator: guanaco


Jan 26, 2018

Wesley Slover is the founder of Sono Sanctus, a sound design studio in Grand Rapids, Michigan. On the episode, we talk about Wesley’s music library, learning to think like a designer, and his love for game development.






Marmoset Music:

Conservatory of Recording Arts and Sciences:

Twenty Thousand Hertz:

Jordan Scott:

Level 99 Games:

Trevor Richardson:



-Remote Work Model

-Sound Design Process

-Supporting Animation Studios

-Short turnarounds


-Reference tracks

-Wesley’s music library


-Poverty Island

-Client feedback

-Conservatory of Recording Arts and Sciences (CRAS)

-Matthew Lee Johnston

-Microsoft Game Studios

-Audio burnout

-Twenty Thousand Hertz Podcast

-Learning to think like a designer

-Getting in the door

-Cassette tape ministry

-Live sound

-Getting it right the first time

-Being comfortable doing things wrong

-Transition to freelance

-Jordan Scott

-Game development

-Level 99 Games

-Arkham Horror

-Captain Sonar

-Battlecon Online & Pixel Tactics

-IDEO design studio

-Freelancing in Seattle

-Hiring his first employee

-Dream Client: Nintendo

-Favorite Animated Film: Akira

-What do the people you love think you do for a living: His wife pays the bills

-Animalator: Bat

Oct 20, 2017

Ross Plaskow, is a freelance animator and creator of Meat Mysteries. Having worked with the likes of Google, Target, Disney XD, Hulu, and Facebook, he told us a little bit more about his university beginnings, falling into freelance and the London animation scene.



Website -

Twitter -

Instagram - /

Meat Mysteries -

Animade -

Greg Gunn -

Art&Graft -

Moth -

Claudio Salas -

Pencil Bandit -

Ransomniac -

Bouncy Smash -



-Meat Mysteries

-After Effects

-Passion projects while freelancing

-Architecture school

-Changing course


-Looking for work out of school

-Learning how to animate 3D characters

-Studying in Denmark

-Freelance from a tweet

-Greg Gunn

-Freelance Anxiety

-Freelancing in London

-Moth Animation Studio


-Forming professional relationships

-The London animation scene



-Claudio Salas

-Advice for new freelancers

-Working out the type of work that you want to do


-Lessons learned

-Interacting with people face to face

-Working out of studios


-Two freelance jobs at the same time

-Dedication to a job

-Character animation


-Background artists for Meat Mysteries

-Meat Mysteries release

-Pros and Cons of being the creator of Meat Mysteries

-Dream Client: Moth

-Favorite Animated Film: Akira

-Favorite Animated Series: Rick and Morty

-What do the people you love think you do for a living?: Draw cartoons in newspapers.

-Animalator: Shark Man

Oct 6, 2017

Daniela Negrín Ochoa and Iria López are the co-founders of Wednesday Studio based in London, UK. We talk about how they work together as a team, why they often exchange roles, and the importance of always having a personal project on hand.


Website -

Twitter -

Instagram -

Anchorpoint -

Strange Beast -


Daniel Clarke -

The School of Life -

Motionographer article -


  • Wednesday Studio
  • Fine Art beginnings
  • Jumping off point vs. Starting from nothing
  • Creating a brief for personal projects
  • Music videos
  • NFTS
  • Collaboration in schooling and being prepared
  • Getting people on board with a project
  • Being hands on for a project vs. being an Animation Director
  • Handing over the role of design
  • Working with illustrator Daniel Clarke
  • The School of Life
  • Working with other designers and illustrators
  • The beginning of Wednesday Studio
  • Making the jump into freelance animation director at the same time
  • Motionographer article
  • Directing as a team
  • Simultaneously developing a visual language
  • Dividing work and coin flipping
  • Growing as a studio and exchanging roles
  • The future of Wednesday
  • Fear
  • Representation
  • Direct to client or going through a studio
  • Not so personal projects
  • Paying yourself
  • Next exciting steps
  • Taking the studio to the next level
  • Working with a remote team
  • After Effects
  • Hand drawn touches
  • Incorporating 3D shapes
  • Textures in photoshop
  • The hunt for personal projects
  • Dream Client: A charity, National Geographic
  • Favorite Animated Film: Disney Classics like Dumbo and 101 Dalmations
  • Animalator: Gorilla
Sep 15, 2017

Lana Simanenkova is an animator and designer at Animade in London, UK. On the episode we talked the Animade created program, Boords, gathering inspiration from tumblr, and the Estonian animation scene.


Links :

Website :

Twitter :

Animade :


Notes :


-Character work

-Talking to Clients and being nervous

-Storyboards and style frames


-Boords drawing tools and photoshop

-Gathering inspiration from tumblr. and dribble

-Trends and avoiding them

-Skill development

-Awkward characters that are happy about their lives

-Early interior design roots

-Live drawing classes

-Grade School interests


-Animation and short-films at university

-Estonian Animation

-Freelancing in university


-The path to Animade

-Difficulties in working with a team

-Learning at Animade

-Personal projects for skill development

-TV Paint and 3DS

-Home setup


-Lessons over the years

-Staying fresh

-Difficult projects, operating out of the comfort zone

-Influencing the Animade style

-Advice for young animators

-Dream Client : Estonian Academy of Arts

-Favorite Animated Film : Childhood - Spirited Away; Perfect Blue

-What does your family think you do : Advertisements for TV

-Animalator : Mammoth

Sep 1, 2017

Lauren Hartstone is a new staff creative director at Sibling Rivalry, having worked with a myriad of companies like Stardust, LoyalKasper, MTV, Imaginary Forces, and Gretel. On this week’s episode we talked about the pros and cons of being scatterbrained, how she approaches a pitch, pulling references, and the necessity of learning from other people.


Links :

Website :

Sibling Rivalry :

Imaginary Forces :

LoyalKasper :

Gretel :


Notes :

-Sibling Rivalry

-Background : VH1

-Brands having multiple specialties

-Studios moving towards blended operational lines

-Pros and Cons of being scatterbrained

-Difficulties in modern personal branding



-Recognizing the need to learn from other people


-Approaching a pitch

-Pre production process

-Setting the style with a team/creative collaborative process

-Where to find references

-Imaginary Forces

-Narrative work and title sequences

-The Pacific


-Pitching something you’ve never attempted be

-Perspective and being mindful of the bigger picture

-Presenting a handful of directions


-Pulling and utilizing a reference bank


-Brand immersion and concept research

-Overcoming burnout

-Work/Life Balance


-The Future : storytelling

- Dream Client: Nike

- Favorite Animated Film: Doesn’t have one. But her daughter will only watch Frozen.

- What does your family think you do: I think they think I color.

Aug 18, 2017

Bee Grandinetti is an independent graphic designer, animator and illustrator who is currently working on a team at Google Creative Lab. On the episode, we talked about her consistent desire to learn, her love for small companies and working in her PJs, and how she manages to still be social while working so many hours.




Motionographer Article -



-Hyper Island

-Google Creative Lab

-A new/experimental team of Google.

-Blend talk

-School Of Motion


-Trend researching company working design


-Fresh Content

-Moved to Sweden  

-Feeling fresh and inspired

-Always wanting to learn

-Student perspective>Industry Leader

-Final projects

-Get familiar with people in the industry

-Prefers smaller companies

-Loves working from home

-Goals: Learn Animate & TV Paint. Acting classes.

-Learning how to represent people-acting-research.

-Ukulele. (always wanted to be in a band)

- Dream Client: No one in particular, someone who pays me in a comfortable way, and to hire friends to work with. Give me deadlines. Creative freedom. Something I cares about.

- Favorite Animated Film: Lion King, and The Grave of The Fireflies.

- What does your family think you do:  Super boring answer. They know, there's no confusion.

- Animalator: Baby Goat on Pajamas…mini baby goat!

Jul 14, 2017

Daniel Savage is a designer and director based in Los Angeles, CA. On the episode, we talked about his deep love for Instagram, why animation is best done in the context of a team, and the reason for mixed parts.





Motionographer Article:

Vanity Fair Article:

Mixed parts:



- Transition to LA from NY

- Networking

- Starting from scratch

- Linkedin

- Print Jobs

- Animation is hard when you don’t have a team.

- Illustration -> Designer

- React through storytelling

- Rebrand/more mature work as you get older

- Fear of releasing work/pigeonholed

- Instagram an extension of portfolio

- Versatility

- Presenting the work you want to be known for

- Mini portfolios catered to individual clients

- Working for Comedy Central

- Yule Log project

- StandardVision


- Sense of community/friendships/connections

- How can we get the animation community together?

- Wondersauce

- Getting Better, Getting Bigger

- Mural work

- Skill Development/learn new things

- Dream Client: Natural History Museum

- Favorite Animated Film: Peter Pan

- What does your family think you do: They pretty much know

- Animalator: Zebra

Jun 30, 2017

Joey Korenman is the founder of School of Motion and author of The Freelance Manifesto. During the episode, we talk about why and how he started School of Motion, a few tips from The Freelance Manifesto and his love for teaching, his kids and a short commute.  



The Freelance Manifesto

School of Motion:






- Story behind his new book

- Two parts: Why you should freelance & recipe for getting clients

- How he got his start in motion

- Opened a motion design studio: Toil

- Doing awesome work, but depressed

- Didn't like going into work every day

- Felt like there was a lack of purpose

- So he created School of Motion

- Wrong Mountain Syndrome

- The Perfect Day Exercise

- Tired of trading my time for money

- The beauty of releasing products & passive income

- Started teaching at a college: Ringling College of Art and Design

- School of Motion started

- 30 days of After Effects

- Business coach helped launch it

- Ask people to buy the course before making the course

- Webinar about what is now Animation Bootcamp -100 spots filled up

- It sold out in ten minutes

- Wired to always be chasing more

- But it's not sustainable

- Design something that can be run without Joey

- Finding balance while still working hard

- The art of teaching

- Motivators : money and doing cool stuff

- Doing work you are proud of not just the work you can get

- Core of the book: it's not about money it's about time

- 93% of the work Buck does doesn't go on their website

- You should intentionally do work you don't want to do because it will pay you better

- How to go freelance

- Before you ever ask someone to hire you, they have to know you and like you

- Reliability trumps talent any day

- Identify companies who might need motion design

- LinkedIn can be your best friend - sign up for one month of "recruiter" allows for advanced feature

- Trigger words to get people to open up an email -- remember people need to open it

- First/most important tip: Never ask for work in the first email

- Freelancing myth

- Myth - Full-time jobs are secure

- In theory, people can find more security as a freelancer

- Dream Client: Learning and translating animation into new formats

- Favorite Animated Film: The Incredibles

- What does your family think you do: Teaching people how to make Disney movies

- Animalator: Octopus


Jun 16, 2017

On this week’s episode, we were live at Blend Fest 2017 with Andrew Kramer, Patrick Osborne and Erica Gorochow. During the panel, we talked about how originality is a byproduct of authenticity, how their is power in saying yes to something you may not be ready for and the importance of creating in new mediums.



Andrew’s website

Patrick’s website

Erica’s Website

Tilt Brush -

This American Life -





-Pursuit of originality  


-Originality is a byproduct of authenticity


-Taking risks/chances

-Safe Ideas

-Pushing boundaries


-Process of elimination

-Sometimes limitations/constraints are good (ex. Creating a new idea in the world of Star has to look like it belongs in that world, but can be a brand new idea)

-Problem solving

-Storyboards in VR


-Trying new mediums

-Community in originally (Pulling inspiration from others-copying to learn)

-Practice - Progression

- “It’s not where you take things from--it’s where you take them to.” -Jean-Luc Godard


-Power in saying yes to something maybe you’re not ready for

Jun 2, 2017

Ted & Adam are the founders of the NYC-based design and animation studio Block & Tackle. During the episode, we talk about what it’s like to work with FX, the difference between being fine artists and commercial artists, and how they balance the fear and unknown in projects.







-Work habits

-Managing staff

-Working with people you like

-Letting employees do what they do best

-Varying work in portfolio

-Trying new trends & styles

-Helping clients communicate what they need to communicate

-Pitching ideas outside of our usual jobs

-Making connections with people in the TV industry

-How to balance marketing a business

-Working with FX



-Started company

-Taking on ambitious ideas

-Balancing fear and unknown in projects

-Kraken project

-What are you learning, how are you improving

-Dream Client: Film titles

-Favorite Animated Film: Wall-E

-What does your family think you do: Kids think I goof off all day.  

-Animalator: Aardvark

May 19, 2017

Ian & Nick are the founders of Gunner, a Detroit based animation and illustration studio. During the episode, we talk about their studio mantra “no bad frames,” how they attract good artists to their studio, and finding inspiration through old books.







-Six people - studio growth

-More comfortable now

-Hiring people to do the things they don’t know how to do

-How they began their partnership

-Pros and cons of working in Detroit

-Attract good artists & then attract good work

-Considering representation

-Good work attracts more work

-Keep making things

-Downtime projects

-Mixing mediums together

-Undercurrent projects of the studio

-Mantra of no bad frames

-Bringing in new client processes

-Always surprise

-Inspiring people

-Personal sources of inspiration

-Dream Client: Us

-Favorite Animated Film: Coraline

-What does your family think you do: Cartoons

-Animalator: Kangaroo

May 5, 2017

Dave Chenell is on the motion team at Google. During the episode, we talk about his love for designing games, his new found joy in creating music, and the importance of finishing and sharing your passion projects.  







-Job at Google

-Studied information studies

-Failed startup

-Learning to code

-The more knowledge you get the more cautious you are to approach new things

-The Dark Room

-David OReilly’s game Everything


-Side hobby: Music

-Finishing side projects

-Throwing out stuff to an audience helps

-Balance between Google’s style and his personal style

-Introduction to virtual reality

-Where are you trying to go

-Intentionally don’t plan

-Work habits - night owl

-Dream Client: NASA

-Favorite Animated Film: The External World by David OReilly

-What does your family think you do: Google - The Search Engine

-Animalators: Flying space dinosaur

Apr 14, 2017

Zac Dixon is the creative director at IV in Nashville, TN and also happens to be the host of this very podcast. During the conversation, our guest host, Jay Grandin, (creative director / owner of Giant Ant) and Zac talk about why he started Animalators, how he built up his studio in Nashville and his love for personal projects.





Castle Rock Trailer:




-Daughter on the way

-Why Animalators

-Band videos on tour

-Why Nashville

-Decentralization of animators

-Full-time person in chicago

-Learning from Animalators

-Nashville was the reason for the switch to animation

-Seven person team

-Obsessed with finding something original

-Having the longview

-Bring in new talent and ideas

-JJ Abrams projects

-Intentionally debrief after seasons

-Trying to be a voice of positivity

-Not alone in your struggle

-Future of IV & the podcast

-Personal projects

-Failing often allows you to succeed later

-Dream Client: FX

-Favorite Animated Film:Lion King, Song of The Sea

-What does your family think you do: Guitar playing

-Animalators: A red tailed hawk

Apr 7, 2017

On this week’s mini episode, Zac shares about our new Animalator product: limited edition t-shirts featuring the animalators designed by our guests. For our first t-shirt, we chose Justyna Stasik’s hermit crab (Ep. 36)!

To check out the t-shirt go to Fifty percent of all the profits go to the artist, while the other half goes to help support the costs associated with running Animalators. We are thankful for your support and are excited to continue cultivating community within the world of Animation.


Mar 31, 2017

Linn Fritz is a designer and animator from Sweden, currently working at Buck in Sydney, Australia. During the episode, we talk about her experience at Hyper Island, the importance of being outside your comfort zone, and how she started Punanimation.






Hyper Island:


-Life at Buck Sydney, Australia

-Small team creating something together

-Work flow between the different studios

-Using pinterest for inspiration

-Illustration design

-Wacom tablet

-Hyper Island experience

-Lived on porridge for awhile

-Jumping into a studio

-Punanimation - Women animation facebook group

-Getting out of your comfort zone

-Dealing with anxiety

-Buck team process

-Pulling references

-Don’t just try and please the crowd   

-Dream Client: Creative freedom

-Favorite Animated Film: The Aristocats

-What does your family think you do: Commerecials

-Animalators: Alpaca


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